Scrabble® & Words With Friends® Score Calculator
Score any play on real premium squares — and see which of your letters is worth the most in that lane.
Scrabble® is a trademark of Hasbro (US/Canada) or Mattel (elsewhere). Words With Friends® is a trademark of Zynga. SnagWord is an independent tool and is not affiliated with, endorsed, or sponsored by any of these companies. See our trademark disclaimer.
Type a word above, then tap each tile to set the premium square it lands on. Tapping cycles through no premium → DL → TL → DW → TW.
Best play from these letters
Enter your rack and every word it can make is scored against the same run of squares you set above — so the ranking reflects the lane you are actually looking at, not the word's value in isolation.
How it works
Type the word you are about to play and the calculator lays it out tile by tile. Tap any tile to tell it which premium square that tile lands on — tapping cycles through no premium, double letter, triple letter, double word and triple word — and the score updates as you go, with a full arithmetic breakdown underneath rather than just a number. Every other word finder on this site, and most on the web, ranks candidate words by the raw sum of their tile values. That is the right shortlist and the wrong number: the raw sum is what a word is worth in a vacuum, and no word is ever played in a vacuum.
The order the multipliers apply in is where hand-scoring usually goes wrong, so it is worth stating explicitly. Letter premiums are applied first, to the individual tile sitting on that square. The word premiums on the play are then multiplied together and applied to the whole total — two double-word squares in one play is a four-times word, not a three-times word. The bonus for laying down your entire rack is added at the very end and is never multiplied by anything: a seven-tile play across a triple word is (letters × 3) + 50, not (letters + 50) × 3. That single misordering is worth 100 points on a bingo and it is the most common scoring dispute at a kitchen table.
Blank tiles are handled properly rather than approximated. Marking a tile as a blank sets its face value to zero, which is what a blank is worth no matter which letter it represents — but it stays on its square, so a blank on a triple word still triples the whole play. That combination is why an experienced player will happily spend a blank to reach a triple-word square and will not spend one on a triple-letter square, where it is worth exactly three times nothing.
The second panel answers the question the first one raises. Enter the letters on your rack and every valid word they can form is scored against the same run of premium squares you just described, then ranked by what it would actually be worth there — not by raw tile value. The two numbers are shown side by side precisely so you can see them disagree, because they frequently do: a modest word that reaches a triple-word square routinely out-scores a flashier high-value word that does not, and a raw-value ranking will recommend the wrong one every time. Tap any result to load it into the calculator above and check the arithmetic yourself.
Both tile tables are built in and switch instantly. Scrabble® and Words With Friends® do not use the same values — H is worth 4 in one and 3 in the other, G is 2 versus 3, U is 1 versus 2 — and the all-tiles bonus differs too, at 50 points against 35. A play that is clearly best under one table is not automatically best under the other, so the calculator asks you which game you are playing rather than quietly assuming. Everything runs in your browser: no letters, no racks and no board positions are sent anywhere.
Tips & strategy
Chase the word premium, not the letter premium
A triple-letter square under a Z is worth 20 extra points, which feels enormous. A triple-word square on a 15-point word is worth 30, and on a 24-point word it is worth 48. Word premiums scale with everything you have already built; letter premiums only ever pay out on one tile. When you can reach either, the word square is usually worth more, and the gap widens the better your word already is.
Check the bingo before you check the score
The all-tiles bonus is a flat 50 in Scrabble® and 35 in Words With Friends®, and it is added on top of everything else. A seven-tile play worth a plain 12 points scores 62 — beating almost any short high-value word you could play instead. Enter your full rack in the second panel first and see whether anything uses all of it; only then start optimising placement.
Spend blanks on word squares, never on letter squares
A blank scores zero, and zero multiplied by three is still zero. A blank sitting on a triple-letter square contributes nothing at all, while the same blank on a triple-word square triples every other tile in the play. If you are choosing where a blank goes, put it where the multiplier applies to the word, and put your real high-value tiles where the multiplier applies to the letter.
Two word premiums multiply each other
Reaching two double-word squares with a single play quadruples the word, and two triple-word squares multiply it by nine. These placements are rare and easy to miss because people mentally add multipliers instead of multiplying them. Set both squares in the calculator and watch what happens to the total — it is usually the single biggest play available on a board once it becomes reachable.
Compare the two numbers, not just the top of the list
In the rank panel, a play whose board score is far above its flat score is winning because of where it sits, which means it stops being available the moment someone else takes that square. A play whose two numbers are close is winning on its own merits and will still be worth playing next turn. If you are deciding what to hold back, that gap is the signal.
FAQ
Does the bonus get multiplied by a triple-word square?
No, and this is the most common scoring error in both games. The all-tiles bonus is added after every multiplier has been applied. A seven-tile play whose letters total 16, laid across a triple word, scores 16 × 3 = 48, then + 50 = 98. It does not score (16 + 50) × 3 = 198. The calculator shows the arithmetic in that order underneath the total so you can check it against your own scoresheet.
How much is a blank tile worth?
Zero, in both games, no matter which letter you declare it as. It still occupies its square, though, so a blank on a double- or triple-word square multiplies the rest of the play normally, and a blank on a double- or triple-letter square adds nothing whatsoever. Mark a tile as a blank with the small button under it and the breakdown will show it contributing 0.
Why do Scrabble® and Words With Friends® give different totals for the same word?
Because the tile values genuinely differ. Words With Friends® rates H at 3 where Scrabble® rates it 4, G at 3 against 2, U at 2 against 1, and Y at 3 against 4, among others — and its all-tiles bonus is 35 rather than 50. The same word can therefore be a meaningfully better play in one game than the other, which is why the calculator makes you pick a table rather than showing an average.
Does it know my actual board?
No — you describe the squares your play would cover by tapping the tiles, and nothing about the board layout is stored or reproduced here. That is deliberate: it keeps the tool usable for any variant, any board, and any house rules about which squares count, and it means the calculator works identically for a physical board and an app.
Do cross-words formed by my play get counted?
Not automatically. In both games, a tile that also forms a perpendicular word scores that word too, and any premium square under that tile applies to both words. The calculator scores one word at a time, so for a parallel play score the main word, then score each cross-word separately and add them — the breakdown makes that easy to keep straight.
Are these the official scoring rules?
The tile values and the multiplier order used here are the standard published scoring rules for both games, and they are facts about how the games are scored rather than anyone's creative material. Word validity is a separate question: SnagWord checks words against the public-domain ENABLE list, not TWL, NWL or Collins, so for tournament play confirm an edge-case word against your event's official dictionary. See the methodology page for the full source detail.